bomber man game part-1
 

package bomberman;

import java.awt.event.*;
import java.awt.*;
import javax.swing.*;
import java.util.Random;

public class Gamev1 extends JPanel implements Runnable
{
Random randomGenerator = new Random();
Thread mainthrd;
public JFrame myframe;
boolean running=true;
int width=400,height=400;
public static int ROW=20,COL=20;
/** relative path for files */
public static String RP = "./";
BomberMap map;
Gamev1(JFrame jf)
{
    myframe=jf;
    map=new BomberMap(this,ROW,COL,3,3);
    mainthrd=new Thread(this);
    try
    {
    mainthrd.start();
    }catch(Exception e){        System.out.println(e);System.exit(0);}
    setFocusable(true);
}
public void paintComponent(Graphics g)
{
    super.paintComponent(g);
    Graphics2D g2d=(Graphics2D)g;
    g2d.setBackground(Color.yellow);
    g2d.clearRect(0,0,width,height);
    g2d.setColor(Color.green);
    map.draw(g2d);
}
public void run()
{
    while(true)
    {
    repaint();
    try
    {
        Thread.sleep(100);
    }
    catch(Exception e){}
    }
}

public static void main(String []args)
{
    JFrame window=new JFrame();
    window.setTitle("Bomber Game v1");
    window.setBackground(Color.BLUE);
    window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    window.getContentPane().add(new Gamev1(window));
    window.setSize(800,600);
    window.setLocationRelativeTo(null);
    window.setFocusable(true);
    window.setVisible(true);
}

}

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